//------------------------------------------------------------------------------
// <auto-generated>
//     Este código fue generado por una herramienta.
//     Versión de runtime:4.0.30319.42000
//
//     Los cambios en este archivo podrían causar un comportamiento incorrecto y se perderán si
//     se vuelve a generar el código.
// </auto-generated>
//------------------------------------------------------------------------------

namespace compabetov2.Properties {
    using System;
    
    
    /// <summary>
    ///   Clase de recurso fuertemente tipado, para buscar cadenas traducidas, etc.
    /// </summary>
    // StronglyTypedResourceBuilder generó automáticamente esta clase
    // a través de una herramienta como ResGen o Visual Studio.
    // Para agregar o quitar un miembro, edite el archivo .ResX y, a continuación, vuelva a ejecutar ResGen
    // con la opción /str o recompile su proyecto de VS.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Devuelve la instancia de ResourceManager almacenada en caché utilizada por esta clase.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("compabetov2.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Reemplaza la propiedad CurrentUICulture del subproceso actual para todas las
        ///   búsquedas de recursos mediante esta clase de recurso fuertemente tipado.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Barra {
            get {
                object obj = ResourceManager.GetObject("Barra", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap bg {
            get {
                object obj = ResourceManager.GetObject("bg", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap cancel {
            get {
                object obj = ResourceManager.GetObject("cancel", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap cancel1 {
            get {
                object obj = ResourceManager.GetObject("cancel1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap check {
            get {
                object obj = ResourceManager.GetObject("check", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap check1 {
            get {
                object obj = ResourceManager.GetObject("check1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap cua {
            get {
                object obj = ResourceManager.GetObject("cua", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap cua1 {
            get {
                object obj = ResourceManager.GetObject("cua1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Cuadro {
            get {
                object obj = ResourceManager.GetObject("Cuadro", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Cuentas {
            get {
                object obj = ResourceManager.GetObject("Cuentas", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap dummy_logo {
            get {
                object obj = ResourceManager.GetObject("dummy logo", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Envios {
            get {
                object obj = ResourceManager.GetObject("Envios", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap estadisticasi {
            get {
                object obj = ResourceManager.GetObject("estadisticasi", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Form {
            get {
                object obj = ResourceManager.GetObject("Form", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Group_1 {
            get {
                object obj = ResourceManager.GetObject("Group 1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Homero1 {
            get {
                object obj = ResourceManager.GetObject("Homero1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap HomeroMenu {
            get {
                object obj = ResourceManager.GetObject("HomeroMenu", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap inventario {
            get {
                object obj = ResourceManager.GetObject("inventario", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap LoginOriginal {
            get {
                object obj = ResourceManager.GetObject("LoginOriginal", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap LoginOriginal1 {
            get {
                object obj = ResourceManager.GetObject("LoginOriginal1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap LoginOriginal2 {
            get {
                object obj = ResourceManager.GetObject("LoginOriginal2", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap mas {
            get {
                object obj = ResourceManager.GetObject("mas", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap maschico {
            get {
                object obj = ResourceManager.GetObject("maschico", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap menos {
            get {
                object obj = ResourceManager.GetObject("menos", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Menu {
            get {
                object obj = ResourceManager.GetObject("Menu", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Menui {
            get {
                object obj = ResourceManager.GetObject("Menui", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Menui1 {
            get {
                object obj = ResourceManager.GetObject("Menui1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap mermas {
            get {
                object obj = ResourceManager.GetObject("mermas", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Modelo {
            get {
                object obj = ResourceManager.GetObject("Modelo", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Personal {
            get {
                object obj = ResourceManager.GetObject("Personal", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap productoi {
            get {
                object obj = ResourceManager.GetObject("productoi", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap rec {
            get {
                object obj = ResourceManager.GetObject("rec", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Rectangle_1 {
            get {
                object obj = ResourceManager.GetObject("Rectangle 1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap reportesi {
            get {
                object obj = ResourceManager.GetObject("reportesi", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap sesionc {
            get {
                object obj = ResourceManager.GetObject("sesionc", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Vender {
            get {
                object obj = ResourceManager.GetObject("Vender", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
    }
}
