//------------------------------------------------------------------------------ // // Este código fue generado por una herramienta. // Versión de runtime:4.0.30319.42000 // // Los cambios en este archivo podrían causar un comportamiento incorrecto y se perderán si // se vuelve a generar el código. // //------------------------------------------------------------------------------ namespace compabetov2.Properties { using System; /// /// Clase de recurso fuertemente tipado, para buscar cadenas traducidas, etc. /// // StronglyTypedResourceBuilder generó automáticamente esta clase // a través de una herramienta como ResGen o Visual Studio. // Para agregar o quitar un miembro, edite el archivo .ResX y, a continuación, vuelva a ejecutar ResGen // con la opción /str o recompile su proyecto de VS. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// Devuelve la instancia de ResourceManager almacenada en caché utilizada por esta clase. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("compabetov2.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Reemplaza la propiedad CurrentUICulture del subproceso actual para todas las /// búsquedas de recursos mediante esta clase de recurso fuertemente tipado. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap Barra { get { object obj = ResourceManager.GetObject("Barra", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap bg { get { object obj = ResourceManager.GetObject("bg", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap cancel { get { object obj = ResourceManager.GetObject("cancel", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap cancel1 { get { object obj = ResourceManager.GetObject("cancel1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap check { get { object obj = ResourceManager.GetObject("check", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap check1 { get { object obj = ResourceManager.GetObject("check1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap cua { get { object obj = ResourceManager.GetObject("cua", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap cua1 { get { object obj = ResourceManager.GetObject("cua1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap Cuadro { get { object obj = ResourceManager.GetObject("Cuadro", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap Cuentas { get { object obj = ResourceManager.GetObject("Cuentas", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap dummy_logo { get { object obj = ResourceManager.GetObject("dummy logo", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap Envios { get { object obj = ResourceManager.GetObject("Envios", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap estadisticasi { get { object obj = ResourceManager.GetObject("estadisticasi", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap Form { get { object obj = ResourceManager.GetObject("Form", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap Group_1 { get { object obj = ResourceManager.GetObject("Group 1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap Homero1 { get { object obj = ResourceManager.GetObject("Homero1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap HomeroMenu { get { object obj = ResourceManager.GetObject("HomeroMenu", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap inventario { get { object obj = ResourceManager.GetObject("inventario", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap LoginOriginal { get { object obj = ResourceManager.GetObject("LoginOriginal", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap LoginOriginal1 { get { object obj = ResourceManager.GetObject("LoginOriginal1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap LoginOriginal2 { get { object obj = ResourceManager.GetObject("LoginOriginal2", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap mas { get { object obj = ResourceManager.GetObject("mas", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap maschico { get { object obj = ResourceManager.GetObject("maschico", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap menos { get { object obj = ResourceManager.GetObject("menos", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap Menu { get { object obj = ResourceManager.GetObject("Menu", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap Menui { get { object obj = ResourceManager.GetObject("Menui", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap Menui1 { get { object obj = ResourceManager.GetObject("Menui1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap mermas { get { object obj = ResourceManager.GetObject("mermas", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap Modelo { get { object obj = ResourceManager.GetObject("Modelo", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap Personal { get { object obj = ResourceManager.GetObject("Personal", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap productoi { get { object obj = ResourceManager.GetObject("productoi", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap rec { get { object obj = ResourceManager.GetObject("rec", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap Rectangle_1 { get { object obj = ResourceManager.GetObject("Rectangle 1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap reportesi { get { object obj = ResourceManager.GetObject("reportesi", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap sesionc { get { object obj = ResourceManager.GetObject("sesionc", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Busca un recurso adaptado de tipo System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap Vender { get { object obj = ResourceManager.GetObject("Vender", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } } }