344 lines
13 KiB
C#
344 lines
13 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// Este código fue generado por una herramienta.
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// Versión de runtime:4.0.30319.42000
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//
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// Los cambios en este archivo podrían causar un comportamiento incorrecto y se perderán si
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// se vuelve a generar el código.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace compabetov2.Properties {
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using System;
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/// <summary>
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/// Clase de recurso fuertemente tipado, para buscar cadenas traducidas, etc.
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/// </summary>
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// StronglyTypedResourceBuilder generó automáticamente esta clase
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// a través de una herramienta como ResGen o Visual Studio.
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// Para agregar o quitar un miembro, edite el archivo .ResX y, a continuación, vuelva a ejecutar ResGen
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// con la opción /str o recompile su proyecto de VS.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Devuelve la instancia de ResourceManager almacenada en caché utilizada por esta clase.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("compabetov2.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Reemplaza la propiedad CurrentUICulture del subproceso actual para todas las
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/// búsquedas de recursos mediante esta clase de recurso fuertemente tipado.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap bg {
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get {
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object obj = ResourceManager.GetObject("bg", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap cua {
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get {
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object obj = ResourceManager.GetObject("cua", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap cua1 {
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get {
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object obj = ResourceManager.GetObject("cua1", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Cuadro {
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get {
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object obj = ResourceManager.GetObject("Cuadro", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Cuentas {
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get {
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object obj = ResourceManager.GetObject("Cuentas", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap dummy_logo {
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get {
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object obj = ResourceManager.GetObject("dummy logo", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Envios {
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get {
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object obj = ResourceManager.GetObject("Envios", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap estadisticasi {
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get {
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object obj = ResourceManager.GetObject("estadisticasi", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Group_1 {
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get {
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object obj = ResourceManager.GetObject("Group 1", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Homero1 {
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get {
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object obj = ResourceManager.GetObject("Homero1", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap HomeroMenu {
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get {
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object obj = ResourceManager.GetObject("HomeroMenu", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap inventario {
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get {
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object obj = ResourceManager.GetObject("inventario", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap LoginOriginal {
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get {
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object obj = ResourceManager.GetObject("LoginOriginal", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap LoginOriginal1 {
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get {
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object obj = ResourceManager.GetObject("LoginOriginal1", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap LoginOriginal2 {
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get {
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object obj = ResourceManager.GetObject("LoginOriginal2", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap maschico {
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get {
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object obj = ResourceManager.GetObject("maschico", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Menu {
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get {
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object obj = ResourceManager.GetObject("Menu", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Menui {
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get {
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object obj = ResourceManager.GetObject("Menui", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Menui1 {
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get {
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object obj = ResourceManager.GetObject("Menui1", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap mermas {
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get {
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object obj = ResourceManager.GetObject("mermas", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Modelo {
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get {
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object obj = ResourceManager.GetObject("Modelo", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Personal {
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get {
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object obj = ResourceManager.GetObject("Personal", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap productoi {
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get {
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object obj = ResourceManager.GetObject("productoi", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap rec {
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get {
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object obj = ResourceManager.GetObject("rec", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Rectangle_1 {
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get {
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object obj = ResourceManager.GetObject("Rectangle 1", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap reportesi {
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get {
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object obj = ResourceManager.GetObject("reportesi", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap sesionc {
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get {
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object obj = ResourceManager.GetObject("sesionc", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Vender {
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get {
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object obj = ResourceManager.GetObject("Vender", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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}
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}
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