Files
compabetoOG/Properties/Resources.Designer.cs
T
2024-01-03 22:14:24 -07:00

364 lines
14 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// Este código fue generado por una herramienta.
// Versión de runtime:4.0.30319.42000
//
// Los cambios en este archivo podrían causar un comportamiento incorrecto y se perderán si
// se vuelve a generar el código.
// </auto-generated>
//------------------------------------------------------------------------------
namespace compabetov2.Properties {
using System;
/// <summary>
/// Clase de recurso fuertemente tipado, para buscar cadenas traducidas, etc.
/// </summary>
// StronglyTypedResourceBuilder generó automáticamente esta clase
// a través de una herramienta como ResGen o Visual Studio.
// Para agregar o quitar un miembro, edite el archivo .ResX y, a continuación, vuelva a ejecutar ResGen
// con la opción /str o recompile su proyecto de VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Devuelve la instancia de ResourceManager almacenada en caché utilizada por esta clase.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("compabetov2.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Reemplaza la propiedad CurrentUICulture del subproceso actual para todas las
/// búsquedas de recursos mediante esta clase de recurso fuertemente tipado.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap bg {
get {
object obj = ResourceManager.GetObject("bg", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap cua {
get {
object obj = ResourceManager.GetObject("cua", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap cua1 {
get {
object obj = ResourceManager.GetObject("cua1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Cuadro {
get {
object obj = ResourceManager.GetObject("Cuadro", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Cuentas {
get {
object obj = ResourceManager.GetObject("Cuentas", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap dummy_logo {
get {
object obj = ResourceManager.GetObject("dummy logo", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Envios {
get {
object obj = ResourceManager.GetObject("Envios", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap estadisticasi {
get {
object obj = ResourceManager.GetObject("estadisticasi", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Group_1 {
get {
object obj = ResourceManager.GetObject("Group 1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Homero1 {
get {
object obj = ResourceManager.GetObject("Homero1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap HomeroMenu {
get {
object obj = ResourceManager.GetObject("HomeroMenu", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap inventario {
get {
object obj = ResourceManager.GetObject("inventario", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap LoginOriginal {
get {
object obj = ResourceManager.GetObject("LoginOriginal", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap LoginOriginal1 {
get {
object obj = ResourceManager.GetObject("LoginOriginal1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap LoginOriginal2 {
get {
object obj = ResourceManager.GetObject("LoginOriginal2", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap mas {
get {
object obj = ResourceManager.GetObject("mas", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap maschico {
get {
object obj = ResourceManager.GetObject("maschico", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap menos {
get {
object obj = ResourceManager.GetObject("menos", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Menu {
get {
object obj = ResourceManager.GetObject("Menu", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Menui {
get {
object obj = ResourceManager.GetObject("Menui", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Menui1 {
get {
object obj = ResourceManager.GetObject("Menui1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap mermas {
get {
object obj = ResourceManager.GetObject("mermas", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Modelo {
get {
object obj = ResourceManager.GetObject("Modelo", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Personal {
get {
object obj = ResourceManager.GetObject("Personal", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap productoi {
get {
object obj = ResourceManager.GetObject("productoi", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap rec {
get {
object obj = ResourceManager.GetObject("rec", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Rectangle_1 {
get {
object obj = ResourceManager.GetObject("Rectangle 1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap reportesi {
get {
object obj = ResourceManager.GetObject("reportesi", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap sesionc {
get {
object obj = ResourceManager.GetObject("sesionc", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Vender {
get {
object obj = ResourceManager.GetObject("Vender", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}